"MMORPG.com has learned that a decision has been made to reduce the number of Capital Cities at launch from six down to two. Altdorf (Empire) and Inevitable City (Chaos) will stand at launch as the Capitals not only of their race, but of their faction as well."
- From here.
The decision to cut 4 cities is a big one. Thinking back on what we have known about the state of the game, it really isn't a shock. The writing was on the wall. I am not too disappointed as Quality is better than quantity. They better be QUALITY Mythic.
My real question is, what is the point of the Dwarf/Greenskin and Elf RvR? There is no capitol city to sack at the end. There are keeps to capture, but those are for guilds. Why would any solo/small guild even bother with those areas? The only front that really matters is the Empire and Chaos...
UPDATE:
"Capital cities require you to capture 2 of the 3 campaigns. We'll have a much more informative explanation of how city capture works but it's now even more challenging and requires the cooperation of the entire realm to march to the gates of your enemies city and conquer their king, which in the end was always our goal." - Mythic
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