Maybe it is just me, but I was not expecting another Producers Letter already. Not that I am complaining though, the more information the better. The big news is that 1.3.1 was released today. I am looking forward to the next city siege, as they are pretty fun now.
There is a lot of good stuff about the future of WAR in this letter:
Fortresses are not required. The need to capture 2 fortresses in order to advance to a city capture is going away. As I mentioned here, I think that this is a good way to go. Jeff also says that Fortress will still have a purpose, but didn't spill the details. I am looking forward to seeing how cities will be contested.
New User experience. While it isn't as exciting as new content, this is absolutely necessary. WAR is all about the players and most of them happen to be in the later tiers. New players need an engaging experience from the start in order to make it to where the real action is.
Apprentice System. An Apprentice/mentor system should be a standard checkbox when making a new MMO. This should help WAR by keeping players together across the tiers.
Daemon Moon. What's this, a hint at upcoming content? The smart money would be on a Live Event but there is a possibility it could be about an expansion. I know they said no expansion in the near future, but that doesn't mean there is not one on the horizon. Blizzard announces their expansions well before release.
Overall it was an interesting letter. I like the direction that WAR is taking.
The Necromancer's Tale - Demo available
2 hours ago
1 comments:
Apprentice system is a nice touch
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