Fallen Earth recently made a small but significant change with how PvP works. For more information about PvP, check out the recent developer interview. The change in question is:
- Changed the radar on the mini-map so that it shows other players based on your Perception vs. their Athletics and stance rather than always by default. Teammates will always be displayed.
Rather than just making a blanket change and hide everyone, they went the RPG route and based it on stats. I'm not quite sure how I feel about it yet. My initial thought would have been to hide everyone when in a PvP zone, but firing or running would cause you to be visible for a brief time.
Basing it on stat value does make some sense though. If you are a combat character you will be harder to spot as you are more likely to have a high Athletics value. However, some combat characters may not have a high perception, so they might not spot others too well. Having a crafter type as a spotter might be an interesting niche.
I'm glad to see a change was made though, should spice up the PvP areas.
2 comments:
Sounds like an interesting change. Have you done much PvP yet? If so, what do you think of it?
I've only been in a single PvP zone, but someone else did show up. Not being seen on the radar would have been a big help :)
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