It seems that the launch of Distant Worlds has been delayed, but it should still be out this week. I was hoping to post impressions today, but that will likely be next week. Fear not my friends, the folks over at Codeforce have something to tide us over.
First up, a look at how ship design works. This is some great stuff. There is a lot of room to be creative when making a ship design. Trying out new strategies was always one of my favorite aspects of Master of Orion.
They also released a video about ship combat. The fights are certainly not up to GSB standards, but keep in mind the scale. This is all happening on a big open map where you can zoom in and out.
Goodbye Stampede and Hello Minions
2 hours ago