You may have read that myself and three other bloggers were invited down to the Mythic HQ tomorrow. The emphasis of the trip is on the upcoming 1.3.5 patch, which you will be able to ask questions about through us (more on that tomorrow). I figured it would be a good idea to go over what we can expect with the patch.
What does 1.3.5 have in store for Warhammer Online?
Class Changes. There will be a few class changes, just like most of the other patches. The Back Seat Dev has put together a nice post about confirmed and rumored changes.
New City Siege. A revamped city siege will be making its appearence in 1.3.5. It is said to be '100% RvR driven.' There are no details yet, but I expect them very soon :)
Armor Dye. As we saw in the Producer's Letter, armor dying got a bit of an upgrade and now looks much improved.
Tomb of the Vulture Lord. The current end game dungeon is going to see some bug fixes with 1.3.5.
Mini-map. The mini-map will get a few on-screen direction indicators for objectives. This should lessen the need to bring up the world map when moving around.
Storage. In a previous Q & A, it was mentioned they were looking to allow players to purchase more bank space and possibly backpack space too. This is not confirmed for 1.3.5, but it seems likely.
These are what I expect to see in the 1.3.5 patch. Hopefully the patch notes will be out soon, but if they are not this should make a nice guideline for tomorrows Q&A. Of course, non-1.3.5 questions are welcome too :)
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