Monday, January 24, 2011

Selecting

Over the weekend, I added the ability to select (or target) objects in the game universe. It works like you would expect, click on something and it will be selected.  Basic information will also appear in the new (and ugly) target window.  The scan button is not operational yet, but should prove to be interesting.

Scanning an object will reveal more details.  For example, scanning a ship may show some information about their load out and what they are carrying.  Scanning an asteroid may reveal information about its composition.  Lots of details to sort out still though.