During last weeks PTS testing, we got a chance to checkout the new scenario, the College of Corruption. Personally, I enjoyed it quite a bit. The setting was nice and the Aspects of Fire were fun. As is customary, Mythic opened up a feedback thread and asked some questions. Continue on for my answers.
1) Which population size felt better, 6v6 or 12v12?
12 vs 12 feels like the best fit. 6 vs 6 could work, but it will really limit the use of the Aspects of Fire.
2) Melee: Was there enough room to maneuver?
Based on the damage they did to me, I think melee didn't have much of a problem maneuvering.
3) Ranged: Were there enough places to stage attacks?
Yes. There were stairs, platforms and openings in the upper levels which could all be used to launch attacks.
4) Healers: Were you able to be effective?
Healers, especially those setup for AoE, seemed to do pretty well in this scenario.
5) How did the Aspect of Fire’s buildups/cooldowns/damage feel?
During the 2nd test, the Aspects felt pretty good. The lava damage is high, but very visible and on a long cooldown. The lifetap damage/healing is pretty good too, although it could be madness if 4 Aspects use the skill at once.
6) Did you use the Aqshy Gates to leave your spawn, or were they too easily mistaken for Scenario Exit portals?
At first I thought it was the exit, then I saw it was clickable. They are a valuable tool for getting around the scenario.
7) Was it clear there was a single objective point?
As an Order player, I had to ask what the objective was. I probably would have figured it out once I made my way to the bottom floor.
8) Do you feel the layout of the scenario lends itself to any specific style of group play?
I think this scenario is very good for AoE healing and melee in general. Not as good as Eternal Citadel, but still there is an advantage. I look forward to playing it on live though.
Mild Mild West
9 hours ago