One of SWTOR's big features for the upcoming 1.6 patch is a new warzone called Ancient Hypergate. It's a bit of a departure from the other warzones, as player kills will grant points. The basic idea behind the warzone is as follows:
combination of a 2 point objective map, team death match, and a multi-flag game of capture-the-flag. Each of the two energy pylons is synchronized on a power cycle. At the end of this cycle, each pylon discharges energy into the gate of the faction that controls its objective point. Holding one or both of the pylons directly leads to gaining points at the end of each cycle. The amount of energy discharged is based on the amount of enemies defeated during that specific power cycle.
Sound familiar? It should. It's similar to Khaine's Embrace in Warhammer Online.
The WAR version is a bit simpler in comparison, but also features two capture points and a deadly explosion. Khaine's Embrace is a fun warzone, so I'm glad to see the idea behind it being used in SWTOR. There is something very satisfying about trapping your enemies within the explosion.
I'm looking forward to trying out SWTOR's version soon, from the video above it looks very fun.