One of the criticisms levied against the Shadow of Revan expansion is that there is not enough voice over/cutscenes. The main story is full of cinematic sequences, but the side quests are not. Instead, you get a traditional window of text along with some spoken dialog. In the base game, almost every side quest had a cutscene. In Makeb, the side quests were usually just a datapad which consisted of just text.
I think they found an excellent middle ground with SoR. The dialog the side quests include is usually pretty good. It's often times a mini-story and not a single statement. It's also pretty high quality, which we have come to expect from BioWare. I actually don't miss the cutscenes at all. Sure, they are great for the main quests, but I don't need them for every mission. They just get tedious after a while. Instead, save them for the important moments.
I've seen a number of people saying how this is just another example of them moving towards a WoW system. I'd have to disagree. If WoW had quality voiced dialog with every quest, I might actually be interested in doing their quests. Overall, I am pretty pleased with the side quests in Shadow of Revan. Keep up the good work BioWare!
Avowing my price sensitivity
2 hours ago